Introduction
Preparing the Software and Hardware for AR
Overview of ARToolkit Features
Creating a Project
Capturing an Image
Creating 2D Content for AR
Overlaying Imagery onto a Live Background
Creating 3D Content for AR
Adjusting Lighting
Calibrating the Images
Preprocessing Video
Accessing the Mobile Device's GPS
Accessing the Mobile Device's Compass
Accessing the Mobile Device's Camera
Integrating ARToolKit with OpenCV
Integrating ARToolKit with Unity
Integrating ARToolKit with OpenSceneGraph
Troubleshooting
Summary and Conclusion |