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User Experience (UX) Design培训

 
   班级规模及环境--热线:4008699035 手机:15921673576( 微信同号)
       坚持小班授课,为保证培训效果,增加互动环节,每期人数限3到5人。
   上课时间和地点
上课地点:【深圳分部】:电影大厦(地铁一号线大剧院站)/深圳大学成教院 【上海】:同济大学(沪西)/新城金郡商务楼(11号线白银路站) 【北京分部】:北京中山学院/福鑫大楼 【南京分部】:金港大厦(和燕路) 【武汉分部】:佳源大厦(高新二路) 【成都分部】:领馆区1号(中和大道) 【沈阳分部】:沈阳理工大学/六宅臻品 【郑州分部】:郑州大学/锦华大厦 【广州分部】:广粮大厦 【西安分部】:协同大厦 【石家庄分部】:河北科技大学/瑞景大厦
最近开课时间(周末班/连续班/晚班):2019年1月26日
   实验设备
     ☆资深工程师授课
        
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   质量保障

        1、培训过程中,如有部分内容理解不透或消化不好,可免费在以后培训班中重听;
        2、课程完成后,授课老师留给学员手机和Email,保障培训效果,免费提供课后答疑。
        3、培训合格学员可享受免费推荐就业机会。

课程大纲
 

1. GUIDING PRINCIPLES

Key principles of user centred design

Introduction of ISO9241 as an important standart in the field of usability

Clarify the differences between usability and user experience

Confidently identify user needs and goals

2. USER RESEARCH

State proper components of use

Craft methods of target audience interviewing

Define difference between observation and interpretation

Gather and analyse qualified user data

Develop research techniques and methods

3. ILLUSTRATING THE CONTEXT OF USE

Identify potential users of your product or system

Create your product personas, interpret their needs

Clarify the Hick’s Law principle of relation between number of choises of user interface and the cognitive load

State and manage the elements of user stories

4. MEASURING USABILITY

Define usability in different terms of effectiveness, efficiency and satisfaction

Use behavioural data to identify good and poor design ideas

Choose between design alternatives using a/b testing method

Explain the value of iterative design

5. INFORMATION ARCHITECTURE

Create a structured experience from disorganised information

Develop a proper flow between a person and a product or service

Organise, structure and label content, functions and features

Contrast an implementation model, mental model and conceptual model

6. INTERACTION DESIGN

Confidently describe different user interface design patterns

Choose the correct interactive control in a user interface design

Easily define the concept of progressive disclosure

State the difference between interaction design and an information architecture

Define the importance of consistency in user interface design

7. INTERACTION DESIGN

Create user interface designs that exploit universal principles of visual design.

Identify good and poor page layouts

Choose the correct interactive control in a user interface design

Improve your research insights using eye tracking methodology

8. INTERFACE PROTOTYPING

Choose between different types of prototyping, for e.g. paper and electronics

Describe the differences between prototypes and sketches

Identify multiple different design solutions before deciding on a specific design solution

Sketch paper prototypes practically

9. USABILITY EVALUATION

Recall Jacob Nielsen’s Usability heuristics and other usability principles

State the different kinds of usability evaluation

Record the data from usability evaluations

Evaluate the usability of systems by applying usability heuristics.

 
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